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art of vfx

  • newOne Piece – Season 2
    Here’s a new behind-the-scenes featurette focused on Tony Tony Chopper in One Piece Season 2, with insights from Production VFX Supervisor Victor Scalise alongside members of the cast and creative team. Netflix’s epic high-seas pirate adventure O…
    - 22 hours ago20 Mar 26, 9:00pm -
  • newMichael
    This new featurette for Michael offers a closer look at the life and legacy of Michael Jackson, tracing his rise from a young prodigy to a global icon. From his first steps into the spotlight with the Jackson Five to his emergence as a global superst…
    - 24 hours ago20 Mar 26, 7:00pm -
  • The Night Agent Season 3: Ingenuity Studios Enhances Action and Explosive Moments
    The teams of Ingenuity Studios delivered visual effects for The Night Agent Season 3, focusing primarily on enhancing action sequences with explosions and the creation of a large fire effect. The Netflix political thriller follows a low-level FBI age…
    - 1 day ago20 Mar 26, 4:00pm -
  • Outcome
    The first trailer for Outcome has been released, offering a glimpse into Jonah Hill’s dark comedy starring Keanu Reeves. The film follows Reef Hawk, a famous actor whose life spirals when a mysterious video threatens to destroy his career. After be…
    - 1 day ago20 Mar 26, 1:00pm -
  • Black Phone 2: FOLKS Freezes the Landscape and Cranks Up the Violence
    In Black Phone 2, FOLKS delivers key visual effects work, from a frozen mountain environment and icy lake to enhanced confrontations with The Grabber, pushing the film’s tension and brutality further. FOLKS’ work focuses on building a detailed mo…
    - 2 days ago19 Mar 26, 9:00pm -
  • Fallout Season 2: Raynault VFX Expands the World of New Vegas
    In Fallout Season 2, the teams of Raynault VFX delivers large-scale environment work across New Vegas, Freeside, and Site-X, shaping key locations through detailed visual effects and seamless integration with practical sets. Raynault VFX focused on w…
    - 2 days ago19 Mar 26, 7:00pm -
  • Jack Ryan: Ghost War
    The teaser for Jack Ryan: Ghost War offers a first look at the next chapter in the espionage saga, where a covert mission spirals into a global crisis tied to a rogue black-ops unit. As the threat intensifies, Jack Ryan reunites with CIA operatives M…
    - 2 days ago19 Mar 26, 4:00pm -
  • In The Grey
    Guy Ritchie returns with In The Grey, a new action thriller centered on a covert team of elite operatives sent on a high-risk mission. The first trailer reveals a story blending espionage, large-scale action, and strategic warfare. In In The Grey, a…
    - 2 days ago19 Mar 26, 1:00pm -
  • Project Hail Mary
    These new clips from Project Hail Mary highlight the unexpected encounter between Ryan Gosling’s Ryland Grace and Rocky, a brilliant alien scientist facing the same cosmic threat. What begins as a cautious first contact soon grows into an unlikely…
    - 3 days ago18 Mar 26, 9:00pm -
  • Anaconda: Frazer Churchill (Production VFX Supervisor) & Scott Puckett (Production VFX Producer)
    Back in 2016, Frazer Churchill spoke to us about the visual effects work on Miss Peregrine’s Home for Peculiar Children. Since then, he has gone on to contribute to a wide range of projects, including Tom & Jerry, Thor: Love and Thunder, The Creato…
    - 3 days ago18 Mar 26, 6:45pm -
  • Spider-Man: Brand New Day
    The first trailer for Spider-Man: Brand New Day has finally dropped, offering a glimpse at Peter Parker’s new life after the events of No Way Home. Now completely alone and forgotten, Peter embraces his role as Spider-Man full-time in a New York th…
    - 3 days ago18 Mar 26, 4:00pm -
  • Hamnet: One of Us Delivers Seamless Invisible VFX
    For Hamnet, One of Us crafted a wide range of invisible visual effects, enhancing environments, removing anachronisms, and bringing historical settings to life with subtle precision. Working behind the scenes, the team focused on meticulous clean-up…
    - 3 days ago18 Mar 26, 1:00pm -

fxguide

  • NVIDIA’s new real-time neural rendering with DLSS 5
    NVIDIA's new neural rendering DLSS 5 isn’t just rendering faster frames - it’s quietly redefining how real-time final pixels are made.
    - 4 days ago17 Mar 26, 3:50pm -
  • fxpodcast: going underground with Hijack
    In our latest fxpodcast, DOP Ed Moore breaks down the massive stage builds, clever virtual production, and the 2,000+ VFX shots that keep the world’s unluckiest commuter racing in another high-stakes season.
    - 4 days ago17 Mar 26, 3:47pm -
  • And the winner is …
    Congrats to the winners at the 98th Oscars, a night celebrating the art and science of modern filmmaking.
    - 6 days ago16 Mar 26, 1:19am -
  • Immersive drama: more than VR — more than film
    Closer to reality than virtual: The Dobos Connection explores how Apple Immersive Video and the Blackmagic URSA Cine Immersive are creating a new cinematic language beyond both film and VR.
    - 10 days ago11 Mar 26, 9:01pm -
  • Fallout Season 2 with VFX Supervisor Jay Worth
    VFX Supervisor Jay Worth discusses the intricate production of Fallout Season 2, highlighting a continued commitment to blending practical puppets with digital enhancements, cutting-edge VFX, and state-of-the-art AI.
    - 11 days ago10 Mar 26, 3:28pm -
  • Nuke 17 with Foundry Creative Director Juan Salazar
    A deep dive into Nuke 17 exploring BigCat machine learning, native Gaussian splats, the new USD-based 3D system, and how evolving workflows are reshaping the role of the modern compositor.
    - 20 days ago1 Mar 26, 4:07pm -
  • Judged by AI: 90 minutes to prove innocence: the VFX of Mercy
    How do you visualize an AI judge, holographic forensics, and city-wide destruction in 90 minutes? We go behind the VFX of Mercy with DNEG.
    - 28 days ago21 Feb 26, 3:18pm -
  • Foundry acquires Griptape – an exclusive fxpodcast interview
    Griptape's Jason Schleifer (Chief Creative Officer) and the Foundry's Christy Anzelmo (Chief Product Officer) discuss the just announced acquisition and what the ongoing shift in the vfx industry means for artists, studios, and pipelines.
    - 30 days ago19 Feb 26, 2:39pm -
  • Sci-Tech Oscars announced
    Congratulations to this year’s Scientific and Technical Awards recipients.
    - 31 days ago18 Feb 26, 9:36pm -
  • Marty Supreme: Eran Dinur on invisible VFX and both sport and period authenticity
    How invisible VFX and obsessive period detail to turned Timothée Chalamet into a table-tennis hero in the Oscar nominated Marty Supreme
    - 39 days ago10 Feb 26, 2:41pm -
  • Oscar nominated Charlie Noble, VFX supervisor on The Lost Bus
    From Unreal previs to real flames: Oscar-nominated The Lost Bus demonstrates that sometimes the hardest VFX work is making reality feel honest.
    - 44 days ago5 Feb 26, 3:42pm -
  • Squid Game: the VFX challenge with Lux Aeterna
    We spoke with Emma Kolasinska (Executive VFX Producer) and Tav Flett (Compositing Supervisor) to discuss how they used invisible VFX to support the unscripted television series without breaking emotional or visual authenticity.
    - 55 days ago25 Jan 26, 6:27pm -

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variety / deadline

reddit vfx

  • newHoudini swirl vellum quick process
    submitted by /u/KelejiV [link] [comments]
    - 11 hours ago21 Mar 26, 8:13am -
  • newJurassic Park didn't use CGI!
    submitted by /u/AnalysisEquivalent92 [link] [comments]
    - 16 hours ago21 Mar 26, 3:01am -
  • newWhich smoke exhale looks most real?
    Doing a "smoking candle" trend and trying to make the exhale look 100% real so it actually confuses people. The smoke variations are labeled in this video: Smoke 1-6 Smoke 1: Final (can't edit). Smoke 2, 3, 6: Haven't been modified yet. I have…
    - 16 hours ago21 Mar 26, 2:29am -
  • newhow are you guys handling the "can you remove the background from this video" requests from clients
    is it just me or has every client on earth suddenly decided they need video background removal? i swear this was a once in a while request and now its like half my inbox the typical scenario goes like this. client shoots an interview or a talking hea…
    - 21 hours ago20 Mar 26, 9:41pm -
  • newWhich smoke exhale looks most real?
    Doing a "smoking candle" trend and trying to make the exhale look 100% real so it actually confuses people. The smoke variations are labeled in this video: Smoke 1-6 Smoke 1: Final (can't edit). Smoke 2, 3, 6: Haven't been modified yet. I have full…
    - 24 hours ago20 Mar 26, 7:09pm -
  • Outpost Alpha - Full Trailer
    Introducing Luminairi's debut project: Outpost Alpha, a fully digital action spectacle made by our small team of 10 artists with an even smaller budget. submitted by /u/DastanOfPersia [link] [comments]
    - 1 day ago20 Mar 26, 6:21pm -
  • Should I put VFX or compositing in my showreel?
    I am making a showreel as a beginner filmmaker (I have a BA and an MA but not a ton of experience, been editing like 10 years, making my own stuff for about 6 years) and I am putting my roles in the corner (focusing on my favourite roles editor, dire…
    - 1 day ago20 Mar 26, 1:17pm -
  • Good luck. Have fun. Don't die.
    First off, Wow check out the latest (2) posts below this! Before going into that though I want to point out that all of the images attached here are from real people I have had direct contact with, and to prove my point with some comments belo…
    - 1 day ago20 Mar 26, 1:16pm -
  • Physically-based lens flare tool for Nuke (open source) – feedback welcome
    Hi all, I’ve just open-sourced a lens flare tool I’ve been developing for Nuke, and I’d love to get some feedback from the community: Repo: https://github.com/LocalStarlight/flaresim_nuke Release: https://github.com/LocalStarlight/flaresim_nuke…
    - 1 day ago20 Mar 26, 12:55pm -
  • I think I found Corridorkey has a hidden website? Hehe is this like the github leak?
    submitted by /u/Amazing-Vermicelli59 [link] [comments]
    - 1 day ago20 Mar 26, 11:46am -
  • VFX artists who want to return to their hometown but have no local opportunities — what do you do?
    Hi everyone, I’ve been thinking about a situation that many VFX artists might relate to. A lot of people in VFX spend their first 4–6 years in metro cities like Mumbai, Bangalore, or Hyderabad — away from their families — just to build their…
    - 1 day ago20 Mar 26, 11:09am -
  • Getting back into VFX after 4 years of non-VFX Work
    Hi guys! I am a trained on-set VFX Supervisor and AE & Nuke Artist (stumbled almost a decade ago into it after "just trying a music video" and got hooked). After COVID broke almost everything, I went into IT (System administration and AI Work) and th…
    - 1 day ago20 Mar 26, 8:35am -