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art of vfx

  • newResident Evil
    Resident Evil returns with a bold new direction that moves away from past adaptations. The teaser follows a courier trapped in a remote hospital during a deadly outbreak, facing waves of terrifying mutations. The production’s visual effects are sup…
    - 16 hours ago1 May 26, 6:00pm -
  • newProject Y: Dexter Studios Delivers the Visual Effects for the Heist Film
    The South Korean company Dexter Studios handled the visual effects for the film Project Y, which follows two women of the same age who join forces for a bold and risky operation. Their objective is to steal $6 million in gold bars and disappear befor…
    - 19 hours ago1 May 26, 3:00pm -
  • newBiônicos: Picma Creative Post Creates Large-Scale VFX for Brazilian Dystopian Sci-Fi Film
    With Biônicos, the São Paulo-based studio Picma Creative Post brings an ambitious dystopian world to life through an extensive visual effects pipeline, reinforcing the scale and intensity of this Brazilian sci-fi production. Picma Post handled clos…
    - 22 hours ago1 May 26, 12:00pm -
  • They Will Kill You: Marc Smith – Production VFX Supervisor – Crafty Apes
    In 2023, Marc Smith spoke with us about Crafty Apes’ invisible visual effects on The Menu. He now returns to discuss his work on a very different kind of film. Can you start by describing your overall approach as Production VFX Supervisor on They W…
    - 2 days ago30 Apr 26, 5:45pm -
  • Stranger Things Season 5: ILM Breaks Down The Vine Creation
    In this new breakdown for Stranger Things Season 5, ILM details the creation of The Vine, exploring its animation style, its integration into scenes, and how its movement and growth were crafted to achieve an organic yet unsettling presence. In this…
    - 2 days ago30 Apr 26, 3:00pm -
  • Zombies 4: Dawn of the Vampires – Inside 808 Ltd.’s VFX Work on Creatures and Supernatural Effects
    For Zombies 4: Dawn of the Vampires, New-Zealand basted studio 808 Ltd. handled a wide range of visual effects, from character transformations to complex energy-based phenomena. The studio’s work includes the creation of zombies, werewolves, and su…
    - 2 days ago30 Apr 26, 12:00pm -
  • Star Wars: The Mandalorian and Grogu
    The Force echoes once more in this TV spot for Star Wars: The Mandalorian and Grogu. Din Djarin and Grogu step into a new era, where their destiny unfolds on a bigger stage. The new trailer for The Mandalorian and Grogu reveals a galaxy struggling to…
    - 3 days ago29 Apr 26, 6:00pm -
  • In The Blink Of An Eye: How Cadence Effects Crafted Subtle VFX
    The teams of Cadence Effects contributed more than 120 invisible visual effects shots to In The Blink Of An Eye, delivering seamless enhancements that support the film’s realism without drawing attention. Cadence Effects handled a wide range of sub…
    - 3 days ago29 Apr 26, 3:00pm -
  • Springsteen: Deliver Me From Nowhere – How FOLKS Crafted Invisible VFX to Recreate the 1980s
    For Springsteen: Deliver Me From Nowhere, the teams of FOLKS delivers invisible visual effects that seamlessly enhance the story, subtly rebuilding Los Angeles and New York while supporting the film’s grounded approach. FOLKS focused on understated…
    - 3 days ago29 Apr 26, 12:00pm -
  • Marty Supreme: Eran Dinur – Production VFX Supervisor
    Back in 2017, Eran Dinur walked us through the VFX work on The Lost City of Z. Since then, he’s led the visual effects on a wide range of films including Hostiles, Ad Astra, The Trial of the Chicago 7, and The Woman in the Window. How did you get i…
    - 4 days ago28 Apr 26, 5:45pm -
  • Masters of the Universe
    Power, destiny and Eternia come to life in a new Masters of the Universe featurette, revealing fresh footage and behind-the-scenes moments with the cast and director. In Masters of the Universe, a young man living on Earth discovers a hidden legacy a…
    - 4 days ago28 Apr 26, 3:00pm -
  • House of the Dragon – Season 3
    Set 200 years before Game of Thrones, House of the Dragon returns with an epic teaser for Season 3, diving deeper into the Targaryen legacy. The footage teases escalating conflict, large-scale battles, and a darker chapter where dragons and political…
    - 4 days ago28 Apr 26, 12:00pm -

fxguide

  • Jordan Nounnan – Visualization Supervisor on Stranger Things S5
    Find out how Stranger Things season five deployed previs and real-time storytelling using Unreal Engine & splats, from Proof's VFX Supervisor Jordan Nounnan.
    - 2 days ago30 Apr 26, 1:15pm -
  • FMX is around the corner
    The 2026 FMX Conference begins on May 5th and we're highlighting a few of the many sessions we're interested in checking out.
    - 8 days ago24 Apr 26, 4:13pm -
  • VFXShow 303: Hail Mary
    For this episode of  the VFXshow we takeoff on Hail Mary and discuss this smash hit film which is based on the popular book.
    - 32 days ago30 Mar 26, 10:38pm -
  • Delivering Apple Immersive Video for streaming: a new practical workflow
    From terabytes to practical: this new MV-HEVC workflow cuts immersive delivery from 1.3TB to 83GB while preserving the fidelity for high quality Apple Vision Pro immersive films.
    - 37 days ago26 Mar 26, 11:11am -
  • NVIDIA’s new real-time neural rendering with DLSS 5
    NVIDIA's new neural rendering DLSS 5 isn’t just rendering faster frames - it’s quietly redefining how real-time final pixels are made.
    - 46 days ago17 Mar 26, 3:50pm -
  • fxpodcast: going underground with Hijack
    In our latest fxpodcast, DOP Ed Moore breaks down the massive stage builds, clever virtual production, and the 2,000+ VFX shots that keep the world’s unluckiest commuter racing in another high-stakes season.
    - 46 days ago17 Mar 26, 3:47pm -
  • And the winner is …
    Congrats to the winners at the 98th Oscars, a night celebrating the art and science of modern filmmaking.
    - 47 days ago16 Mar 26, 1:19am -
  • Immersive drama: more than VR — more than film
    Closer to reality than virtual: The Dobos Connection explores how Apple Immersive Video and the Blackmagic URSA Cine Immersive are creating a new cinematic language beyond both film and VR.
    - 52 days ago11 Mar 26, 9:01pm -
  • Fallout Season 2 with VFX Supervisor Jay Worth
    VFX Supervisor Jay Worth discusses the intricate production of Fallout Season 2, highlighting a continued commitment to blending practical puppets with digital enhancements, cutting-edge VFX, and state-of-the-art AI.
    - 53 days ago10 Mar 26, 3:28pm -
  • Nuke 17 with Foundry Creative Director Juan Salazar
    A deep dive into Nuke 17 exploring BigCat machine learning, native Gaussian splats, the new USD-based 3D system, and how evolving workflows are reshaping the role of the modern compositor.
    - 62 days ago1 Mar 26, 4:07pm -
  • Judged by AI: 90 minutes to prove innocence: the VFX of Mercy
    How do you visualize an AI judge, holographic forensics, and city-wide destruction in 90 minutes? We go behind the VFX of Mercy with DNEG.
    - 70 days ago21 Feb 26, 3:18pm -
  • Foundry acquires Griptape – an exclusive fxpodcast interview
    Griptape's Jason Schleifer (Chief Creative Officer) and the Foundry's Christy Anzelmo (Chief Product Officer) discuss the just announced acquisition and what the ongoing shift in the vfx industry means for artists, studios, and pipelines.
    - 72 days ago19 Feb 26, 2:39pm -

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